SC

The Build Menu

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Maintenance Ratio: 1.471Fuel Ratio: 2.548Tech Level: 20.9Tech Development: 0.721

TypeNumberNameBattlerankBuild ships at
Attack
Science
Colony


Ship Name:
The name of this ship. This can be changed at any time.
Number to Build
Pull down the menu to the number of ships you want to build.
Battle Rank:
How well your ships fight. Your highest possible battle rank is the square root of your tech level. The higher battle rank your ship possesses the more it costs to build and maintain.

Build Cost:
How much it costs to build the ship in minerals.
Build Cost = (Battle Rank + 4) ^ 2, + special
+25 for Colony, Science, Cloaker, Doomsday, Troopship, Terraformer, Minesweeper
+100 for Stargate, Engineer
+10 for Minefield
-10 for Satellite

Maintain:
The cost of maintaining the ship in minerals.
Maintenance = (Battle Rank * 2), + special
+4 for Colony, Science, Cloaker, Doomsday, Troopship, Terraformer, Minesweeper
+16 for Stargate, Engineer
+2 for Minefield
-2 for Satellite

Note:
A BR 1 satellite's maintenance defaults to two minerals.

Fuel Cost:
The amount of fuel that the ship uses per turn.
Fuel Cost = (Battle Rank * 4), + special
+8 for Colony, Science, Cloaker, Doomsday, Troopship, Terraformer, Minesweeper
+32 for Stargate, Engineer
0 for Minefield, Satellite (They don't consume fuel because they don't move)

Ship Type:
There are many types of ships available to you. Some of which have special abilities which cost extra to build and maintain. These special abilities can be seen at The Tech Menu.

Build Ships At:
The system you are going to build the ships at.

Note:
You may only build in a system if that system has a population of 50 or more.

You must hit confirm build to build the ship or ship (s) will not be built. Sometimes people set their options for a ship, go to another page without hitting confirm build, and their ship is not built. Be careful!




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