SC

The Ships Menu

New Player's Name

Next update in 20 sec

Maintenance Ratio:1001.000Fuel Ratio:1.000Tech Development:1.500

NameBRMax BRLocOrdersType
5.0005.04,4Science
8.0008.04,4Cloaker
4.0004.04,4Colony

Name:
The name of that ship. This can be changed at any time or left blank.
BR:
The current battle rank of that ship. This can be lowered by combat or a maintenance ratio below 1.0. If a ship is damaged, it will be repaired according to your maintenance ratio. (Multiply maint. ratio times BR strength to learn how strong your ship will be on an update).

Note:
If a ship is really damaged, you may find it to your advantage to dismantle the ship.

Max BR:
The battle rank of that ship. This determines how good at fighting that particular ship is. Combat resolution is based on the sum of the squares of ships in a system, so high ranking ships are more and more powerful.
Loc:
In which system the ship currently is located.
Orders:
Each ship will have a pull-down list containing all the actions it might possibly take.

The possible orders are:

Cancel building of a ship.
Do not build. The ship will be removed as soon as you go to another page.
Move:
This will appear as system names. If you choose a system, the ship will be there next turn. If there is another empire's ships in that system when you arrive, you might have to fight your way through them depending if you are at war or not with the other ship's empire.
Dismantle:
Dismantles that ship on the next update, relieving you of the burden of maintenance.
Nuke Planet:
If the system you are in is inhabited by somebody else, you may nuke them to prevent them from further utilizing that system's resources. You can not colonize a system that is already colonized.

Note:
When you nuke a system cut in half all of that system's resources.

Special:
Certain types of ships have special abilities (such as Troopships or Doomsday ships), which are listed in the Tech Menu.




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