SC

How a Basic Update Occurs

Statistics used in this section were taken from the original FAQ. Many people modifying the SC code have found this section confusing. Should someone figure out a better presentation, that maintains the correct values, I would be eager to replace this part of the FAQ.
  1. Fleets carry out their Movement and Dismantle orders (in order of ship number). The game checks for first contact with another empire after each movement takes place.

    Note::
    This means it is possible to have contact with an empire just before the ship it had contact with is dismantled.

  2. New Ships are built at the desired Battle Rank.
  3. All ships current BR is determined by multiplying the maintenance ratio by their previous BR: Current BR = Maintenance Ratio * Initial BR .

    Note:
    A ship's current BR can never be greater then the BR at which it was first built.

  4. Combat takes place between warring ships in the same system. Combat is resolved in the following manner:

    Preliminary calculations:

    Each empire determines their Battle Points.

    BP = (sum of the squares of the current BR's of you ships) * (fuel use ratio (if less then one))

    A list of all of the empires you are at war with is then made, call it enemy_list.

    All of the BP's from those empires on the enemy_list are totaled together, call it enemy_BP_tot.

    For each empire in the enemy_list, determine the percentage of enemy_BP_tot that their BP represents, and assign a similar percentage of your BP (call this %_DMG) to their ships' total damage sustained (TOT_DMG).

    After this is done for every empire, everyone will have a TOT_DMG.

    Combat resolution:


    The TOT_DMG is then cut in half. One half of which, is the destruction value for that empire (DEST). The other half of TOT_DMG is the secondary damage value (2DV).

    The DEST is then checked against the square of a ship's current BR. If DEST is higher then this then the ship is destroyed. (subtracting the BP of that ship from DEST) This is continued until either the DEST is two small to destroy any more ships, or there are no more ships.

    The remaining DEST is then added back onto the 2DV. This is then used to check every ship once again to see if it is destroyed from secondary fire. This can result in destruction of all your remaining ships, of course.

    the current_BP for your ship is then determined.

    Then your opponent's 2DV is divided by your current_BP to determine the amount of damage sustained by your ships.

    Damage Ratio= Opponents 2DV/ Your current_BP

    Empires with Damage Ratios above one, have their entire fleet destroyed.

    The current BR for the surviving ships is determined by:

    Current BR = (1-damage ratio) * Initial BR

    Example:
    I have 3 br 3 ships, you have 3 br 3 ships, your ally has 1 br 3 ships. We all have fuel use ratios, greater then 1.

    Preliminary Calculations:

    For me:
    My BP=27. My enemy_list consists of you and your ally. My enemy_BP_TOT=36. The %_DMG I do to you is 20.25. The %_DMG I do to your ally is 6.75.
    For you:
    Your BP=27. Your enemy_list is just me. Your enemy_BP_TOT is 27. The %_DMG you do to me is 27.
    For your ally:
    Their BP=9. Their enemy_list is me. Their enemy_BP_TOT is 27. The %_DMG they do to me is 9.

    Combat Resolution:

    For me:
    My TOT_DMG=(27+9)=36. DEST is 18, which will destroy two br 3 ships straight off. No DEST remains. 2DV is 18. My current_BP=9. My Damage Ratio=18/9 is greater than 1, so my remaining ship is also destroyed.

    For you:
    Your TOT_DMG=20.25. DEST is 10.125, which destroys one of your ships straight off. 2DV is 10.25, plus the remaining DEST of 1.125=11.375. Your current_BP=18. Your Damage Ratio=11.375/18=.63. So your remaining ships' current BRs=(1-.63)*3=1.11 each.

    For your ally:
    Their TOT_DMG is 6.75. DEST is 3.375, insufficient to destroy any ships. 2DV is 3.375, plus remaining dest of 3.375=6.75. Their current_BP=9. Their Damage Ratio=6.75/9=.75. So their ship's current BR=(1-.75)*3=0.75.

  5. Other commands such as Nuking and Colonizing are carried out by the surviving ships.

    Note::
    This occurs in the order the ships were built.
  6. Be sure to keep an eye on your updates for a change in diplomacy. More than one empire has changed from truce, trade or even alliance to a lower level that leads to war.

    As in a real war, nothing is sacred. Many players, once at alliance, will not break peace buy you should always be aware that such a change could occur. You can ask, via the diplomacy menu, if a player is the type who goes off alliance. Of course, deceit is another trait that appears during war times.



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