SC

Map 2 - Nuke in Nine Updates

In this game, I asked for an ally out due to lousy map. Latinoamerica's response was to send attacks and colonize the system (Borde) next to the Bird's home world.

I did get lucky in that my science ships - I built three to start the game - had found his home world. Since he was building so many ships (I suspected most being BR1, and not all at full strength), my only chance was to overbuild a BR2 fleet. I built a colony, four attacks and two minesweeps.

Despite Latinoamerica's having found my home world - so he could see me building - I was able to get the fleet off. When I reached Borde above his home world, I left one attack behind to nuke the system. This would lower the amount of economy he would have to build ships as I advanced on his home world.

As I moved to his home world, I colonized, which gave me a much needed boost in economy. When I nuked, I was able to move the attack, which was at full strength, onto his home world for added strength.

This ploy, building a fleet early due to reaching BR2 before your foe, has been used successfully against me when a foe found my home world early. In a low tech game, it's a very viable way to nuke a player fast, providing you get to BR2 before they do.


Bird of Prey Map: Blitz Grudge 4151

SC 2.8 @ Multimedia-Lab in Regensburg, Germany

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Click on a system for an up close view.

488
750
(1)(0)
System 7,11
437
20
(0)(0)
System 8,11
100100
100100
(0)(0)
Bird of Prey
1922
60
(1)(0)
Borde
100100
10055
(4)(7)
LatinoamÈrica


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