SC

Map 7 - If Only He'd Known

This felt more like a beginner game in that just about everyone bugged out. At least one empire returned later for a few turns then left. I got an easy nuke of madek, who had left. I put a few ships at Bone's Fishing and he left, too.

I was colonizing and terraforming like crazy, letting Cassius do all the fighting against me. I built a sat wall with a few attacks that I threw at him from time to time.

Not until I had a bunch of builders did I realize that a link could be made to or from my system at 24,26. I eventually got it to be a builder, but had Cassius known he could have built a fleet and been on my home world in two moves!!

I had over 100 ag left to help make IV, one of his nuked colonies, into a builder. I planned to colonize 25,25 too, though I didn't know it was below his homeworld until explored after he gave up.

Cassius constantly overbuilt but I always was too late to catch him doing it. Then late in the game I noticed the military dip and saw at the system menu that he had built way too many ships. I knew this because we were both very close in economy and I couldn't built six ships in a turn.

So I sent my BR4 attacks at him, knowing some of his attacks were still of the plain vanilla BR3 type. I had been replacing my sats with BR4 sats, so I knew he couldn't get in, either.

All in all, a very satisfying game. A three-bagger!!!


Devil at 4 O'Clock Map: Blood Blitz 2 7659


SC 2.8 @ Multimedia-Lab in Regensburg, Germany:

2227
252
(0)(0)
System 23,27
5910
584
(0)(0)
System 22,26
100100
100100
(0)(0)
Devil at 4 O'Clock
953
7750
(0)(0)
System 24,26
100100
100100
(1)(0)
Cassius
5050
5052
(0)(0)
Bone's Fishing Porch
1461
6152
(0)(0)
looky here
60
40
(0)(0)
IV
2513
2516
(9)(0)
I
3335
4444
(1)(0)
V
290
2052
(0)(0)
System 21,24
5921
5752
(0)(0)
System 22,24
269
6952
(0)(0)
bottom, middle
5050
5052
(0)(0)
madek



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